lots of "look what I made" but not much sharing. and one thing I noticed with their forums, very few people shared their filters or how they made certain effects. Especially the part about having a user filter library. there was so much they could have learned from Filter Forge's business model. They never had discounts or sales as far as I'm aware and they kept the price the same as it was when it was brand new. Theres a lesson to be learned in keeping your price high or the same long after people stopped caring about your product. I just checked and they are definitely gone. I went to their site a couple of weeks ago and it was still up. When you mix those sources with Sampler, you can get a virtually unlimited amount of different looking textures (Smart Materials) to procedural paint with Substance Painter. I have about 16GB of substance sources that I did in Substance Designer or that I got from Substance 3D Assets. Absolutely f.ing powerful and simple to use. Or, if your aim is to do what Genetica did, create a seamless texture out of anything : go for Substance 3D Sampler. 50 billion times better than Genetica ever was. You should look in the direction of Substance 3D Designer if you are still interested in this kind of stuff. I kept the latest version (July 2013) setup in my Cloud for a few years. Gernetica was great (supplanted by PixPlant a long time ago) because it was the very beginning of procedural texturing. Genetica? You're talking about something that has been dead and buried for ages. ![]() ![]() Are they out of business or down for maintenance
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