However, some minotaurs do leave the path laid by Mogis to pursue more peaceful lives. Minotaurs are his most ardent worshipers and will hold blood rites in his honor. Mogis Mortals worship Mogis through acts of horrible cruelty and violence, which he encourages. His very presence incites violence, to the point that soldiers fear succumbing to his bloodlust and consequently dishonoring themselves and their brothers in arms. However, unlike his brother Iroas whose war divinity is based in triumph, Mogis represents slaughter and violence, especially in combat. The suggested Cleric domain for Mogis is War. Mogis' goal is to defeat Iroas in combat so he becomes the only war god in the Theros pantheon. He doesn't bother taking on other forms when he appears to mortals he cuts a terrifying figure on purpose as the personification of war's cruelty. He appears as a massive, four-horned minotaur clad in spiked armor and wielding a massive, ebon greataxe. Mogis is a Chaotic Evil god whose symbol is a four-horned bull's head. They also gather for full moon feasts each month to celebrate her role not just in harvest, but in parenthood and community-building. Mortals honor Karametra through small shrines and praising her love and generosity on a daily basis. This fertility goddess is honored in almost every human settlement through modest shrines, in the hopes that she may open her arms and bless the people with bountiful harvests, healthy children and prosperity. Similar to Demeter or Ceres, Karametra is widely revered as the mother of the harvest. The suggested Cleric domains for Karametra are Life and Nature. Her sable companion curls around her feet and she wields a harvester's scythe in one hand. Above her is an elaborately carved wooden canopy. Karametra is usually depicted sitting on a throne comprised of tangled grape vines sprouting from various jugs and amphorae. She appears to mortals as a woman with hair braided out of orderly rows of leaves, which shroud her eyes from view. Karametra is a Neutral Good god whose symbol is a cornucopia. Here's a breakdown of the gods in Mythic Odysseys of Theros. The higher their piety, the more likely they are to receive divine blessings. Each time a champion does something in service to their god, their piety score increases (at the DM's discretion). Worshipers can become champions for their chosen god by performing actions that advance the god's interests or behaving in accordance with their ideals. It's a large, dysfunctional family which has expanded through divine evolution across four generations. Theros' gods represent a range of moral alignments, Cleric domains and abilities. True to the sourcebook's inspiration, the Theros pantheon and its 15 gods are very involved in mortal lives - which gives players and Dungeon Masters tons of new material and influences to explore. In addition to new races, subclasses, beasts and backgrounds, the book also introduces an all-new pantheon of gods and goddesses. The Dungeons & Dragons sourcebook Mythic Odysseys of Theros presents a world inspired by Ancient Greece.
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